Breakout Invaders
20 Games Challenge - Breakout Invaders
Game #2(&3!) in my attempt at the 20 Games Challenge - Breakout and Space-Invaders Mash-up
Game Instructions:
Use arrow keys to move left and right (A/D works as well)
Left-click or space or tap to fire a rocket
Your rocket remains in play so long as you keep sending it back by bouncing it off your paddle break-out style. If you miss the rocket will explode on your base.
The more rockets you have in play at once the higher your score multiplier will be.
Invaders will drop bombs, these do not damage your base but you will take damage on your paddle.
Watch your damage meter, once its empty its game over!
Note this is still in development, and this is a beta release, still some issues I am rounding up before I declare it as done as it will be for now.
Features:
Game features a persistent high-score list using an external JSON API to keep track of high-scores from all players on all platforms.
The implementation does suffer from a race condition if two players submit scores simultaneously however.
Source Code:
Full Godot project is available on my GitHub:
https://github.com/mrhewitt/breakout-invaders
Credits
Sprites:
Comp-3 Interactive
https://comp3interactive.itch.io/invaders-from-outerspace-full-project-asset-pac...
Additional Sprites And Graphics:
Anzimus Legacy Collection - https://ansimuz.itch.io/gothicvania-patreon-collection
FX Pixel Texture - BDragon1727
Explosion SFX:
JDSherbert - https://jdsherbert.itch.io/
Theme Music:
Title: Starter [8 bit Dub]
Author: TAD
URL: https://opengameart.org/content/starter-8-bit-dub
Published | 2 days ago |
Status | In development |
Platforms | HTML5 |
Author | Daddio Dragon-Slayer |
Genre | Action |
Made with | Aseprite, Godot |
Tags | 20-game-challenge, 2D, Breakout, Godot, Remake, Retro, space-invaders |
Code license | MIT License |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Links | GitHub |
Development log
- Second Game in 20 Games Challenge2 days ago
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